draw an arrow against gravity and crosswind to lead a moving target
Archery launches an arrow with gravity, aerodynamic drag, and crosswind toward a target that moves vertically at long range. The bow position is fixed, but elevation and draw strength change the flight time. A hit is measured where the arrow crosses the target plane, so leading the moving center matters as much as choosing power.
Left and Right adjust elevation; press the action button or Space to release at the current draw. Each new shot receives a readable wind value. The arrow cannot be redirected after release, and another is nocked after landing or crossing the target. Reset restores the opening distance, score, and lives while keeping the stored best.
Target rings award values from an outer hit to the center. Longer flights and smaller radial errors add bonuses, while an arrow that hits the ground or passes outside the target costs one life. Lives refill after depletion so play remains endless. Consecutive accurate arrows increase level and target motion.
Use a slightly higher angle when distance or gravity causes low impacts, then compensate horizontal wind with the opposite aim. Because the target moves during flight, lead its vertical direction rather than aiming at the current center. Favor small adjustments between arrows and use the last impact marker as measured feedback.
The mobile aim buttons and release control meet the minimum touch size in portrait and landscape. Debug mode changes elevation and fires at varied phases of target motion. Text output includes arrow position and velocity, aim angle, wind, target center and direction, score, level, and lives, allowing runtime validation of real arrow flight.
Use a slightly higher angle when distance or gravity causes low impacts, then compensate horizontal wind with the opposite aim.
The mobile aim buttons and release control meet the minimum touch size in portrait and landscape.
Archery: Target rings award values from an outer hit to the center
draw an arrow against gravity and crosswind to lead a moving target