shooting segmented enemies that split and descend
Centipede Rush places a defense ship inside the lower firing zone while a chain of bright body segments crawls across the upper field. Every time the chain reaches a side wall it reverses and descends. Shots can remove individual sections, opening gaps and changing the apparent formation. Clearing all surviving sections immediately launches a longer, faster wave.
Move continuously with Left and Right instead of jumping between columns. Fire with Space or the center touch button; each bolt travels straight upward and disappears after leaving the field. The best firing position follows an exposed segment without sitting beneath the lowest section. Reset rebuilds the opening chain and current score while preserving the locally stored record.
Every destroyed section awards hit points, and a complete chain advances the level. Accuracy matters because empty shots create no reward and the descending body continues moving. If any live segment reaches the defense line, a life is lost and the chain is pushed back upward for another attempt. The endless wave counter supplies increasing pressure without a timer.
Track the direction of the leading pieces and aim where a segment will be when the bolt arrives. Removing a middle piece creates visual separation that makes later targets easier to read, but the remaining sections still descend at walls. Sweep beneath dense groups, fire short deliberate bursts, and retreat before a low segment crosses into the ship zone.
The mobile row provides wide left, fire, and right targets with unused vertical arrows still available to the common layout. Automatic debug fire alternates movement and imperfect timing so waves visibly change. The exported state lists each live segment, every bolt, the ship position, level, score, and lives, proving that segmented destruction drives progress.
Track the direction of the leading pieces and aim where a segment will be when the bolt arrives.
The mobile row provides wide left, fire, and right targets with unused vertical arrows still available to the common layout.
Centipede Rush: Every destroyed section awards hit points, and a complete chain advances the level
shooting segmented enemies that split and descend