3D Fruit Slice turns the familiar fruit-cutting idea into a depth-reading challenge. Fruit models arc across a WebGL stage, rotate toward the camera, and split when your swipe crosses the right screen projection. The best runs come from noticing where a cluster sits in space before drawing the blade line. Use the visible shadow, fruit scale, and rotation speed as clues; they tell you whether the next cut needs a steep diagonal or a short center stroke.
Drag a clean cutting line through the projected fruit in the 3D scene. Because fruit can pass in front of or behind the center lane, start the swipe after you read its depth shadow instead of chasing every object immediately.
Score comes from sliced fruit, combo chains, and keeping the miss counter under control. Three missed fruits end the round, so a safe single cut through a hard-to-read 3D arc is often better than a rushed combo through a bomb lane.
Treat each cluster as a small geometry problem: choose an entry point, pass through the thickest part of the group, and exit before the line crosses a bomb. When fruit appears at different depths, delay half a beat until their screen paths line up.
On phones, keep the swipe short enough that your fingertip does not hide the next fruit arc. A diagonal stroke from lower corner to upper center usually sees more depth than a flat horizontal slash, especially when two fruits overlap near the camera.
Treat each cluster as a small geometry problem: choose an entry point, pass through the thickest part of the group, and exit before the line crosses a bomb.
On phones, keep the swipe short enough that your fingertip does not hide the next fruit arc.
3D Fruit Slice: Score comes from sliced fruit, combo chains, and keeping the miss counter under control
Slice 3D fruits flying through the air and watch them split apart!